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AI Insights · Timothy · July 2024

Top 5 Cooking Games in Australia Q2 2024

Discover the performance of the top 5 cooking games in Australia for Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Cooking Games in Australia Q2 2024

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The second quarter of 2024 saw notable performances from the top 5 cooking games in Australia. Here’s a detailed look at their trends in downloads, revenue, and active users according to Sensor Tower data.

Pizza Ready! from Supercent, Inc. experienced a decline in both revenue and downloads throughout the quarter. Revenue started at approximately $3.5K in the first week of April, dropping to around $2.5K by the end of June. Downloads followed a similar trend, beginning at around 40K and settling at approximately 20K by the quarter's end. Weekly active users showed fluctuations, starting at 64K, dipping mid-quarter, and stabilizing around 42K.

Fill The Fridge! by Rollic Games saw minimal revenue, peaking at $215 in late April. Downloads varied, peaking at 9.3K in early April and hitting a low of 2.8K in mid-June. Weekly active users started strong with 16K in early April but saw a decline, ending the quarter at approximately 14K.

Gossip Harbor®: Merge & Story from Microfun Limited showed strong revenue growth, starting at about $59K in early April and reaching $81K by the end of June. Downloads remained relatively stable, ranging between 3K and 4K throughout the quarter. Weekly active users remained consistent as well, starting at 33K and ending at around 37K.

Good Pizza, Great Pizza by TAPBLAZE showed a steady revenue trend, beginning at $1.5K in early April and slightly declining to $825 by the end of June. Downloads were relatively stable, starting at 4K and maintaining similar levels throughout the quarter. Weekly active users had minor fluctuations, starting at 12K and ending at 10K.

Fork N Sausage from SayGames LTD saw minimal revenue, with occasional peaks reaching up to $24 in early May. Downloads showed a positive trend, starting at 2.5K in early April and increasing to 4.8K by the end of May. Weekly active users also increased, starting at 6.8K and peaking at 11K in late May, before slightly declining to 10K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024